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Hello.  And in this video,  we're going to look at more advanced 

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masking techniques,  as well as bringing in other assets 

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to our composition. 

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So we last left it 

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where we had our animation  coming on screen 

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just in front of our guitar player here. 

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If I hit play, it comes up

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and it's tracked 

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to the movement of the guitar. 

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As we know, the track went wrong around

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six seconds in so what I'm going to do

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is I'm going to trim 

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the composition to the work area 

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like we did before I can either

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click and drag this slider 

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here holding shifts 

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so it snaps to that layer.

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Or for a shortcut 

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I can just hiti N on my keyboard

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and then trim comp to work area.

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So what I'd like to do here

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is I'd like to have this typography

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layer come up behind the guitar,

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so it feels like 

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it's more part of the scenes.

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What I'll do is I'll click 

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on the typography pre composition 

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and I'll just move it up. 

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So it's just above the guitar,

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relatively central.

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There we go. 

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So now what I need to do 

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is taking into consideration, 

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all the things we've learned so far is 

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I need to move this mask and animate

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the mask over time 

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so that our typography layer

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stays behind the guitar. 

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So let's start off 

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just when it starts popping up 

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around here 

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and I'm going to click on our type 

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layer, hit M on my keyboard

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to bring up my mask path 

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and set a keyframe 

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on that first frame there. 

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And now I need to click on my mask itself

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and just start to redraw 

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where I want it. 

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To start coming up

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and I'm going to go through this 

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frame by frame. 

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Ensuring it stays  just on the neck of that guitar 

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I'm going to double hit M on my keyboard 

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to bring up my further mask properties,

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and we're going to bring the feathering down a touch, here we go.

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So as I said, I'll

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go through frame by frame

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and just make minor adjustments

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to my mask to ensure that

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it sits right on that guitar.

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Don't have to be perfect. 

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It's just for example purposes.

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That looks about right to me.

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Let's see how that looks, 

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if we click this button here 

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it will get rid of our mask visibility

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so we can't see the outline. 

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Let's see how that looks. 

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So that's not too bad for 30 seconds,

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we've made it look part of the scene. 

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It's not just randomly 

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in the center of the frame anymore, 

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but I don't like what it says. 

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It says typography, 

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and that makes absolutely no sense 

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for this scene. 

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So let's go back into our pre 

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composition here by double clicking. 

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Select our type tool at the top,

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highlight all of our text 

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and we'll just type music

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and then what we'll do is 

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we'll hit control alt home. 

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Let's put the anchor point

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back into the center. 

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I'll hit V 

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and I'll just manually move this across

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to the center of that box like so.

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Head back to our main composition

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and there we have it.

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Let's have a look one more time.

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It comes through 

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it's tracked to the guitar, 

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and the mask sits just behind

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the guitar neck. 

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We can see there's 

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a few small mistakes 

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with go and in and correct these if

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we want to be perfect,

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I'm just going to bring the 

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opacity of this layer down, 

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so it looks a little bit more realistic. 

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It just a bit too punchy from my liking, 

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so I'll hit T on the keyboard 

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to bring up the opacity

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for that text layer 

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and drop it down to about 75 to 80%

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and see if that blends a little bit 

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better to our scene. 

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There we go. 

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So now I want to add 

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a few more assets to my text

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just to make it pop a little bit more 

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and give it a bit more life 

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as we know a way to impart our footage

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or files just double click 

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in our project bin, 

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navigate to the correct folder

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and we'll just bring in 

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one of our assets.

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And the next video, I'll show you 

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how to animate these assets individually

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and add them to your pre composition.
